It could happen for any number of reasons. The party wants to take a day off. They decide it’s better to leave in the morning. Someone gets completely sloshed and has to sleep it off.
Whatever the reason, your left there sweating behind your DM screen because the party want to spend a fun evening in, and you need to provide an interesting location for them.
So when that happens, here’s three taverns you can use in a pinch. Continue reading “Inn a Pinch: Three Unique Taverns When You’re in Need – Steal My Idea”
Want a new domain for clerics, complete with a a full suite of unique channel divinity abilities and a domain-flavored replacement for Turn Undead and Destroy Undead? Check out the LEGEND domain!
Sometimes, creatures haunt a location, develop quirks, or are unique to their species. These creatures are one-of-a-kind and have unique attributes to reflect that.
For mine specifically, Boaun and Oolalyle, you can see them below. For all 10, check out the Reddit post! Continue reading “Steal [Our] Idea: Famous Monsters and Local Legends (The Gollicking)”
Travel is a distinct part of RPGs. Often times, player’s mounts are all but forgotten in scuffles or when left at the mouth of a dungeon. We think that is a shame. Horses should be as special as magic items, having names and distinct appearances. They should almost be an NPC’s of their own, with personalities, quirks, and good and bad behaviour.
Whenever your players are looking for a new steed or pack buddy, you can follow this guide. The first step is to figure out which breeds would be for sale in the region. You can use this guide to pick a distinct breed and roll for two random traits and a distinguishing feature. Or if you find a horse in the wild, you can roll a d20 to find out which breed it is.
We have a lot of love for non-horse mounts too (war dogs, reptiles, dire chickens…) and we plan on making rules for those as well, but these are all strictly horses.
(Written by The Gollicking members: u/Mimir-ion, u/ArchRain, u/Pugilisari, and u/RexiconJesse.) Continue reading “Steal [Our] Idea: More Than Hairy Motorcycles: Horse Breeds, Personality Traits, Visual Distinctions, and How They all Matter”
[Part of the Gollicking Collective]
If you grew up among thieves and struggled to find each meal, you’d have different priorities and knowledge than the child of a profitable cult leader on the outskirts of society. And your stats would reflect that.
These charts show you where you grew up and the unfortunate circumstances in that environment that helped shape you. This is not who you are now. These are events and conditions that you grew up with. How you accepted or fought against them decides who you are now.
This is meant for inspiration for players and DMs when crafting NPCs. If any of the origins inspire you, then use them. This is a method to find a set environment for a character to grow up within without you having to choose. After all, none of us get to select where we grow up. We simply choose what we do with the lessons we learned. Continue reading “Steal My Idea: Your Background in Stats: Discover your Homestead and the trials you faced according to your highest and lowest stats (also quickly make NPC backgrounds)”