Tag Archives: dnd

Steal My Idea: Non-Combat Actions during Combat

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I LOVE noncombat-focused characters, both as a player and as a GM. As a player, I enjoy out of the box thinking while working with the group to find something other than attacking to advance, even during combat. However, it can be difficult playing a character- or having a player play a character – that usually doesn’t fight during combat. Most RPG systems have a soft wall between combat and everything else. They usually don’t offer many mechanical alternatives to players who don’t want to hack or slash. Fortunately, even if the system you’re using isn’t conducive to combat creativity or non-combat actions during that phase, there are several things the GM and a non-fighting player can do during combat.

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Steal My Idea: Roleplaying and Character Connections

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Image taken (with permission) from Pixabay.com

I’ve offered ways to encourage roleplaying before, but because it enhances a game so much, I want to expand on it even further. So here are some more ways to instigate character (and player) interaction and roleplaying. These strategies help cultivate an atmosphere that’s about the collective storytelling experience and character growth.

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Steal My Idea: Swamp of Amalgamation [Encounter]

 

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[Image provided by pixabay.com]

 

The party crosses a swamp deep in the woods. A collection of two types of carnivores and three types of herbivores drink from the swamp and wander around without fearing or eyeing one another. The creatures can be anything that fit the setting and challenge rating of the players. I’m going to use dinosaurs as my example creatures. Continue reading

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Steal My Idea: How Do You Keep from Railroading Players?

 

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[Image provided by Pixabay.com]

This is as much one method I use to keep from railroading players for others to use as it is an invitation for you to share your favorite methods with me and others. Finding the balance between planning an adventure and letting the players influence or change the outcome is a difficult task for any GM. While there are many ways to do it, here’s one I’ve used that works well.

 

Have a specific goal but get there in broad strokes. Continue reading

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Steal My Idea: Witch-Knight Vincal’s Locking Gauntlets

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[Picture courtesy of Pixabay.com]

Related Items:

Witch-Knight Vincal’s Armor: Soul Spinner

The Helmet of the Witch-Knight Vincal

The Helmet of the Witch-Knight Vincal

A while back, I made an item called The Helmet of the Witch-Knight Vincal. It’s a helmet containing the memories of its deceased owner and continually teaches the new wearer random spells so long as they do not take it off. Someone requested I make a full set for Witch-Knight Vincal, and I am happy to comply. Her full set includes three items beyond the helmet, and I’ll be doing a new one with each post. Continue reading

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